Buy your video games cheaper for PC and consoles

Mission US is part of an expanding body of “serious games” that immerse users in historical and contemporary problems in ways that encourage perspective-taking, discussion, and weighing of multiple kinds of evidence. The games we sell come directly from our official suppliers without going through an intermediary. Unlike other sites, we do not allow third-party sellers to offer their games on Instant Gaming. Our mission is to bring together elite cyber athletes, coaches, and industry leaders to help scout, train, and send a US Cyber Team® to take the gold at the International Cybersecurity Challenge (ICC). While education, certification, and apprenticeship are important training instruments, games provide a safe and legal place to practice offensive and defensive techniques in a real-world environment with others. The FTC considers the ESRB to have “the strongest self-regulatory code” among media rating systems in the U.S. and has confirmed that retailers maintain a high store policy compliance rate.
Before integrating a mission into the curriculum, we strongly encourage parents and educators to preview the entirety of that mission themselves, and make certain it is appropriate for their children/students and community. The missions are not simulations, nor truly games in the sense that there is no “winning” or “losing,” nor do users get a score or grade. We recommend that educators and parents/caregivers preview game content to ensure it is appropriate for your students/children.

THE POWER OF GAMES IN CYBERSECURITY

Instant Gaming is a hard discount website created by gamers for gamers that offers unbeatable prices on a wide range of products. Whether you are looking for the latest game, a gift card, or a subscription, Instant Gaming is the platform for unbeatable discounts. After selecting and purchasing a game, it is sent almost instantly to your account and email. US Cyber Games® is committed to inform and inspire the broader community on ways to develop tomorrow’s cybersecurity workforce. Games not only help build a better workforce, they keep the current workforce sharp and maintain a thriving community of cyber professionals prepared for what the future might hold in cyber attacks and possible disruptive innovations. Cyber Games are a fundamental element to developing the next generation of a diverse and well-qualified community of cybersecurity talent.

  • Mission US is an award-winning educational media project that immerses young people in transformational moments in U.S. history.
  • Unlike other sites, we do not allow third-party sellers to offer their games on Instant Gaming.
  • I highly recommend your team’s Mission US to any family with middle school-aged students.”
  • So because me and many other kids love history, PLEASE, make a 4th, and 5th, and 6th mission,and on and on, and on.
  • Often middle schoolers struggle to connect the information to real lives and Mission US helps build that bridge.

They identified with the characters and had a much better understanding of the events that they “experienced” in the game. I used it with students for many years. I was exposed to history that no one was teaching me as a kid.
You can then redeem this game on the specific gaming platform (i.e., PC, Steam, Xbox, Playstation or Switch) to download and play it immediately. It’s never too late to have “the conversation” with your kids about what, when, and how they can play! Industry guidelines, which are enforced by the ESRB, prohibit the inappropriate target marketing of Mature-rated games. Are your kids ready to become a “monke” (the name for in-game characters) and engage in fast-paced, physical tag?

IWGA Partners

What a way to bring the history alive for them and give them more context than I’m able to provide. I can’t tell you how much I LOVE your simulations and what an asset it has been for my ELL students. “I teach United States History to new immigrant students (ELLs) at The Brooklyn International High School in Brooklyn, NY. I will recommend these often as a great example of what modern schooling should look like.” I will (along with my team) definitely make mission-us.org a part of my curriculum.”

  • Our mission is to bring together elite cyber athletes, coaches, and industry leaders to help scout, train, and send a US Cyber Team® to take the gold at the International Cybersecurity Challenge (ICC).
  • Thank you for the activity guides which save me so much time in figuring out how to accomplish this task.
  • Each student shared what they did, the decisions they made, and their fate and perspective… ALL students, regardless of their academic level, were totally engaged throughout the entire time we used this activity.
  • Instant Gaming is an online platform that sells digital video games, offering discounts on a wide range of titles across various gaming platforms.
  • Activating parental controls on your children’s video game devices helps you enforce house rules, such as limiting play time, blocking games with certain ESRB ratings, and managing in-game spending.
  • I used it with students for many years.

Check out our latest unboxing videos!

Parental controls are available for virtually every device and allow you to block games and apps by rating, set time limits, manage in-game purchases, restrict access to the Internet, and more ESRB ratings provide information about what’s in a game or app so parents and consumers can make informed choices about which games are right for their family. I ended up playing this and the bonus games sooo many times because it was great and loads of fun.

Teach mission us

I got to see and imagine for myself what it would have been like to live in different times, as different people, to understand perspectives not my own. Often middle schoolers struggle to connect the information to real lives and Mission US helps build that bridge. Mission US includes extensive teaching materials for each mission.

Platformer

Our primary mission is to help parents make informed decisions about the video games and apps their children play. We recommend that teachers/parents preview game content to make sure it is appropriate for their students/children. They struggle with the games but stick with it and enjoy while learning and reinforcing the concepts and ideas we talk about in class… Thank you for the assistance to my class and my students in learning and enjoying US history.” I am a 6th grader and, your games made me love history more and made me want to learn a lot more about history!

Living is Learning, Educator/Blogger

You know you have a great product when moans of ‘NOOOOOO’ fill the room when you say it is time to move on. He wanted to keep playing and playing. I shared the lessons with my 11 year old son and he played both modules with boy characters and helped his sister with the two ‘girl’ modules…for fun!
I was forced to play this for class and we had to answer questions about the decisions we made and it’s due this coming Monday. Kudos to all involved in bringing this to our children. I hope you make many more of these covering other historical time periods. I hope you continue to develop amazing resources like these that are free to our students.” I love that you provide editable documents that I can customize for my unique groups!
“I’m 12 and I really like both of your missions I have completed them. I taught US history and I believed students should always learn as many perspectives as possible… I would certainly forward this to teachers and, history teachers in particular.” Often times, our perspective is omitted or minimized in US history. I love the simple, but real graphics, the authentic voices, and the true consequences good/bad to my choices as I play.”
Content Descriptors indicate content that may have triggered a particular rating and/or may be of interest or concern. This game makes it all come alive in an interesting way that doesn’t speak down to the children. I grew up learning history the old fashioned way – textbooks! I also have many students whose reading levels are far below grade level yet can access these materials with the aid of the audio voice overs and working with partners on something they are enjoying. “My students LOVE these simulations and Mission US exposes them to history in a completely different way from reading and traditional research. I am now in 8th grade and about to go into high school.
My 8th graders absolutely loved playing today, and at least one went straight home and finished the whole mission. So because me and many other kids love history, PLEASE, make a 4th, and 5th, and 6th mission,and on and on, and on. But now that I have completed all of your missions, and watched all of the videos, I have nothing to do after school. “The thing I appreciate spar casino most about mission-US games is that it allows students to better understand the lives of people involved in these events. Developed for use by middle school students in the classroom and beyond, Mission US is a deeply-researched, award-winning educational media project with proven positive impact on history learning.
Rating Summaries are assigned to many physical games and provide more detailed information about the content in a game and its context. “I just had to write to say that this is a truly remarkable game and a wonderful way to learn about such a rich time in our country’s history. There is quality information and we all love the use of primary documents throughout the missions. These games are terrific and I would love to see more available.” This is the best interactive way for the students to really see what life was like in these time periods, and how their decisions affect the history and the lives of these characters. My students constantly bring up what happened to their characters in the @Mission_US games!

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